![]() Select an edit point (In, Out or Both) and type Left bracket to move earlier one frame, or Right bracket to move later one frame.I just finished teaching edit point trimming to one of my Introductory Final Cut Pro HD classes when Laura, one of my students, pointed out another trimming technique: Tips from the Classroom: More Trimming Techniques The playhead will back up a few seconds, play through your edit, and stop. When you are done adjusting, preview your edit by typing the Backslash ( ) key. (For instance, – 20 Enter.) This moves the selected edit point an amount of frames equal to the number you just entered in this case, 20 frames. Press the Plus ( + ) or Minus ( – ) key on your keyboard, then a number, followed by the Enter key.Type the comma key to move the edit point earlier, or the period key to move the edit point later.Video before the In is an In-handle, and video after the Out is an Out-handle.) (To see if a clip has handles, double-click it to load it into the Viewer. ![]() Handles are extra video before the In and after the Out. As with all trimming, handles are critical. When an edit point is selected, the Up and Down arrow keys will select it in the same manner.Īs with selection, there are a variety of ways to adjust an edit point. With an edit point selected, press the Up or Down arrow keys to jump to the next/previous edit point.Then, type the letter U to toggle between selecting the In, Out or Both. The playhead jumps to the nearest edit point (either earlier or later in the timeline). Position the playhead near an edit point and type the letter, V.Select the Ripple tool ( shortcut: RR) or the Roll tool ( shortcut: R) and click the edit point you want to adjust (In, Out or Both).FIRST, SELECT THE EDIT POINTįrom my point of view, an edit point has three sides: the Out of the out-going clip, the In of the in-coming clip and both the In and Out.īecause you have these options, there are a variety of techniques to use to select an edit point: Go to View > Snapping, or use the shortcut: N). (As a side note, trimming always works better with Snapping turned off. In this technique, I’ll show you several different ways you can create Ripple and Roll edits - some with the keyboard and some with the mouse. A Ripple only changes one side of the edit point, a Roll changes both sides. For instance, in the example from the last paragraph, you would use the Roll tool to move when the edit occurs - just before she walks thru the door, just as she is walking through the door or just after she walks through the door.Ī Ripple always affects the duration of your Timeline, A Roll never affects it. The Roll tool ( shortcut: R) allows you to simultaneously change both the Out and the In so that you can adjust the timing of the edit point. This is the tool to use when you need to adjust the timing of one shot without making any changes to the other shot - for instance, if you are cutting from a wide shot of someone walking up to a door to a tight shot of them walking through the door, you would use the Ripple tool to make sure the actor’s position matches between the Out and the In. The Ripple tool ( shortcut: RR) allows you to change one side of an edit point - either the In or the Out, but not both. For that, you’ll need to use a more specialized tool - the Ripple or the Roll tool. The problem with using the Arrow tool to trim is that you can’t make an In start earlier, nor extend an Out, when the clip you want to trim is sandwiched between two other clips. The venerable Arrow tool ( shortcut: A) is the first choice for beginning users because they already know how to use it. This technique highlights some of these options. So essential, in fact, that Final Cut provides a number of different ways to trim. Trimming is the process of getting rid of extra frames around the edit point in order to make your edit flow smoothly. Larry’s Monthly Final Cut Studio Newsletter. [ This article was first published in the September, 2004, issue of
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